Friday, April 22, 2011

The Flagellation of Christ, painted by Piero della Francesca, demonstrates this early Renaissance painter's use of mathematical systems to achieve the illusion of a three dimensional image on a two dimensional plane. Modern day architectural students have re-created Piero's painting in 3-D models to show the accuracy of his measurements, perspective lines and the relative size of his figures in relation to their intended distance from the viewer. Yet this painting has an effect of disequilibrium on the viewer. What elements of this work would you characterize as "realistic?" Does the painting have a focal point, an area where the eye naturally rests?

post 9 due 4/28 before noon

The Flagellation of Christ, painted by Piero della Francesca, demonstrates this early Renaissance painter's use of mathematical systems to achieve the illusion of a three dimensional image on a two dimensional plane. Modern day architectural students have re-created Piero's painting in 3-D models to show the accuracy of his measurements, perspective lines and the relative size of his figures in relation to their intended distance from the viewer. Yet this painting has an effect of disequilibrium on the viewer. What elements of this work would you characterize as "realistic?" Does the painting have a focal point, an area where the eye naturally rests?